TEACH-IT
Abstract
The following paper summarizes all the research conducted for a project focused on providing teaching competencies to undergraduate professors without a background in pedagogy, so
that the teaching process towards students is less stressful and satisfying.
The high-fidelity prototype "TEACH-IT" will be presented, a project based on the use of a digital application with physical cards to complement the experience. Its objective is to gather several teachers to start a gaming session, where they can
see various student profiles, situations with them, and reflect on a
response.
To reach this prototype, theoretical research had to be conducted, methods of approach used to understand the teachers and their ailments, develop a proposal based on design principles and methodologies, and finally prototype versions from low-fidelity on paper and pencil to high-fidelity with 3D animations and printed cards.
Access Rights:
Version:
Versión publicada
Collections: